Half-Life 2 is getting a colossal twentieth commemoration update

Half-Life 2 is getting a colossal twentieth commemoration update


 

Half-Life 2 is getting a major update in celebration of the classic title’s 20th anniversary. In addition to Steam Workshop support directly within the game, Valve has fixed bugs and restored some content, added new graphics settings, updated gamepad controls, and a whole lot more. You’ll also be able to get the game for free on Steam for free through November 18th at 1PM ET. After that, it will cost $9.99.


Valve is also now including the Episode One and Episode Two expansions with the base game. They’ll be accessible from the Half-Life 2 menu, and Valve says that “you will automatically advance to the next expansion after completing each one.” You’ll also be able to access the Steam Workshop within the Extras menu, which means you’ll no longer have to leave the game to enable mods.


Half-Life 2 is getting a major update in celebration of the classic title’s 20th anniversary. In addition to Steam Workshop support directly within the game, Valve has fixed bugs and restored some content, added new graphics settings, updated gamepad controls, and a whole lot more. You’ll also be able to get the game for free on Steam for free through November 18th at 1PM ET. After that, it will cost $9.99.


Valve is also now including the Episode One and Episode Two expansions with the base game. They’ll be accessible from the Half-Life 2 menu, and Valve says that “you will automatically advance to the next expansion after completing each one.” You’ll also be able to access the Steam Workshop within the Extras menu, which means you’ll no longer have to leave the game to enable mods.


Like with last year’s 25th anniversary celebration for the original Half-Life, Valve has also released a free 20th anniversary documentary about Half-Life 2 that you can watch for free on YouTube. Here’s what you can expect, according to the documentary’s YouTube description: “we’ve gotten members of the HL2 team back to talk about the game’s development, how we almost ran out of money, what it was like when we were hacked, what happened when we were sued by our publisher, the birthplace of Steam, and much more.”


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